mirofish0x

What free hosting actually gets you (and where it ends)

15 Jul 2026 · by Rahul

Right now I have two live products with real users — a 12-game arcade and a standalone snake game — and my monthly infrastructure bill is zero rupees. Not "zero after credits", not "zero for the first year". Actually zero. People starting out often assume real products need real servers and real money. They don't, up to a point. This post is about exactly where that point is.

The stack that costs nothing

Vercel Hobby tier hosts both apps. Push to GitHub, it builds and deploys automatically, gives you HTTPS, a global CDN, and serverless functions for the API routes. For a hobby project the limits are genuinely hard to hit — my games are canvas-based and tiny, so bandwidth barely moves.

Upstash Redis is the entire database. Accounts, sessions, leaderboards, rate-limit counters — all of it is Redis keys, accessed over HTTPS from serverless functions. The free tier gives you a daily command quota that two small games don't come close to exhausting. One trick I use: both of my apps share a single Redis database with namespaced keys (arcade:* for one, snakefree:* for the other, shared user:* records for the common account system). One free database, two products, one login that works on both sites.

GitHub for code, Vercel Analytics free tier for traffic numbers. That's the whole company.

What "free" quietly assumes

The free tiers work because my workload fits their shape. It's worth understanding that shape:

Where the free ride ends

Three walls, and I've now personally met all of them:

1. Commercial use. Vercel's Hobby tier is for non-commercial projects. The moment you want to put ads on your site or charge users, you're supposed to be on Pro ($20/month). This is the first real bill any project like mine pays.

2. Custom domains for monetisation. Free subdomains like yourapp.vercel.app are fine for players, but ad networks like AdSense won't approve a site on someone else's subdomain. A real domain is cheap (this one was around the price of a pizza) but it's a cost, and it's the reason this site lives at mirofish0x.online instead of a vercel.app address.

3. Support and guarantees. Free tiers come with no SLA. If Upstash has a bad day, my leaderboards have a bad day, and nobody owes me an explanation. For free games this is a fair trade. For anything people pay for, it isn't.

My honest advice

If you're building your first web product: the infrastructure excuse is dead. Free tiers will carry you all the way to real users — my players signed up, played, and competed on leaderboards before I'd spent a single rupee on servers. The bottleneck was never hosting. It's distribution: getting anyone to know your thing exists. That part, no free tier solves.


Built something on a free stack? I'd genuinely like to see it — digital@mirofish0x.online.